| Pages: [1] 2 3 4 |
1. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Im liking so far what im seeing in the proposed changes, though its a small step that needs a further look at with the whole of the capital issues. Titans: Now that they are restricted to DDing only Caps, its still makes it a problem when dep...
- by Rodamus Zero - at 2011.10.17 09:15:00
|
2. EVE Online Dominion Deployment Tuesday, December 1, 2009 - in EVE Information Portal [original thread]
Player owned wrecks can now be marked as "available for all", which allows everybody to take from them without causing aggression. So? No more will mission runners have to worry about getting shot up in missions? Do remember that there was a cert...
- by Rodamus Zero - at 2009.12.01 18:18:00
|
3. Cloaking Devices- possible fix to the whining - in Player Features and Ideas Discussion [original thread]
Originally by: Ivan Zhuk I think the main purpose is to stop stealthbombers/recons that just sit 20km off station all day doing nothing. How can you stop something thats doing nothing... Fear is the mind killer and a cloak is mighty f...
- by Rodamus Zero - at 2009.09.22 02:21:00
|
4. Stop wasting our time + cut out unnecessary drag & drop - in Player Features and Ideas Discussion [original thread]
Originally by: Delicious Sandwich If you're looting a wreck/container, you must always have your cargohold open, and the wreck/container open, and you must always drag & drop. This is incorrect, though partially true. You do NOT need...
- by Rodamus Zero - at 2009.09.22 02:07:00
|
5. Discussing: The Caldari Problem (RR BS) - in Ships and Modules [original thread]
If this thread is really about Alliance PVP and fleet battles with the combination of Shield/Armor tanked ships and their RR counterparts... Wait... no... your on about BSs... just BSs... and that in order to fight, they all need to armor tank to...
- by Rodamus Zero - at 2009.09.18 00:38:00
|
6. EveOnlineLottery - Free Battleship Lottery - in Sell Orders [original thread]
1 isk sent with "5" as the reason... Worth a laugh ^^ - Tell Them, Zero was Here.
- by Rodamus Zero - at 2009.09.04 17:12:00
|
7. CHEAP Faction/Deadspace mods! - in Sell Orders [original thread]
Core C-Type Armor EM Hardener 42mil - Tell Them, Zero was Here.
- by Rodamus Zero - at 2009.08.24 01:40:00
|
8. Medium energy burst aerator I BPO - in EVE General Discussion [original thread]
I have searched for this BPO through all the Regions within the Amarr, Khanid and Ammatar Territories (which is around 8 or 9 regions in total) I believe this is the only BPO that was not seeded. This only goes for the MEDIUM ENERG BUSRT AERATOR,...
- by Rodamus Zero - at 2009.08.21 21:12:00
|
9. WTS: Dread > Dark Blood > Pith > Officer loot - in Sell Orders [original thread]
1x Ahremen's Modified Armor Explosive Hardener 240mil 1x Dread Guristas Cloaking Device 17mil 257mil Tar very much - Tell Them, Zero was Here.
- by Rodamus Zero - at 2009.08.20 01:28:00
|
10. WTW -Win 100mill by posting a reply. - in Sell Orders [original thread]
Congratulations in advance for when you hit 100mil! - Tell Them, Zero was Here.
- by Rodamus Zero - at 2009.08.15 00:24:00
|
11. [WTS] 'SmokeScreen' Covert Ops Cloaking Device II - in Sell Orders [original thread]
Edited by: Rodamus Zero on 13/08/2009 13:24:13 Very interested indeed Il take it away for 180mil Contract away ^^ - Tell Them, Zero was Here.
- by Rodamus Zero - at 2009.08.13 13:21:00
|
12. WTS: Centum Loot - in Sell Orders [original thread]
Centum A-Type Medium Remote-Amor Repper 45.000.000 ISK Centum A-Type energized Reactive Membrane 55.000.000 ISK Ill take both in Amarr please. - Tell Them, Zero was Here.
- by Rodamus Zero - at 2009.08.11 12:57:00
|
13. WTS: Faction, Deadspace and Officer Fittings - in Sell Orders [original thread]
18. Core B-Type Armor Explosive Hardner - 120m - Tell Them, Zero was Here.
- by Rodamus Zero - at 2009.08.09 14:08:00
|
14. The White coats are coming! and we need you - in Alliance and Corporation Recruitment Center [original thread]
Great bunch of guys, Ive flown with a few of their members before, had a right laugh. Good solid teamwork when it comes down to the serious things. - Tell Them, Zero was Here.
- by Rodamus Zero - at 2009.08.05 22:32:00
|
15. gates in pairs - in Player Features and Ideas Discussion [original thread]
Gates being so close (pretty much on the same grid) while a good idea, ultimatly bad. Reason being (assuming its not just a 0.0 thing) its twice as many gates with twice the amount of activations/players on the same grid. Could you imagine if a t...
- by Rodamus Zero - at 2009.06.02 23:13:00
|
16. 5th Subsystems - in Test Server Feedback [original thread]
Been thinking of a few more ideas that had a unique feel over standardized ships commonly flown around. These are more of universal ideas than specific racial bonused. While I am not sure on specifics on bonuses and/or slot layouts, they are just...
- by Rodamus Zero - at 2009.05.27 17:39:00
|
17. 5th Subsystems - in Test Server Feedback [original thread]
While I do like the Defensive Subs bonus, I dislike the ability for it to self repair mods on its own without any commodities taken up. If it went into practice, Nanite Paste would eventually be phased out as people would just be going to their T3...
- by Rodamus Zero - at 2009.05.19 01:47:00
|
18. Game lags allot with 2 clients open on different screens - in Issues, Workarounds & Localization [original thread]
Originally by: chick 195 Edited by: chick 195 on 04/05/2009 20:12:29 both are in windows mode and its a single eve install. Single GPU mode (both clients are set to the correct card the moitors are connected too) Ive had a similar...
- by Rodamus Zero - at 2009.05.06 13:49:00
|
19. Balancing - ECM Drones - Discussion thread - in Player Features and Ideas Discussion [original thread]
My understanding is CCP Nozh has got it bang on, however, there are other things related to ECM drones that happen during combat deployments, though I care not to currently list them. Ways of amending the situation: Simply reduce the ECM strengh...
- by Rodamus Zero - at 2009.04.23 01:38:00
|
20. New Orca module - Dry Dock Bay I - in Player Features and Ideas Discussion [original thread]
While I can understand peoples reseaoning to want to have a frieghter do this kind of thing, its there roles as a large scale haulage transport vessel to transport bulk items around, massive amounts of ore/ice for instance, not ships... In an esse...
- by Rodamus Zero - at 2009.04.18 00:40:00
|
| Pages: [1] 2 3 4 |
| First page | Previous page | Next page | Last page |